Omnia mutantur, nos et mutamur in illis. « "Everything changes, and we
change with it."
Mary Hock’s intentions with her essay, and the intentions of
our course as a whole, can be summarized in a similar (but more technically
stated) sentence: "As writing technologies change, they require changes in
our understanding of writing and rhetoric and, ultimately, in our writing
pedagogy."
Hocks believes that the "approach to pedagogy suggests
that students can work from within their diverse cultures and multiple
identities using their own languages as well as their everyday lived
experiences to design new kinds of knowledge." Students have learned to
adapt to this new language, have learned to speak it, and are conveying ideas
through this digital rhetoric to their peers and the world.
In her essay, “Understanding Visual Rhetoric in Digital
Writing Environments,” Hocks states that because modern tech presents
information as being simultaneously verbal, visual, and interactive, digital rhetoric
is simply assumed. We have developed an understanding of the way information is
fed to us because we understand that the method has evolved and we have evolved
our understanding of it accordingly.
And apparently our posture has suffered for it
The art of communicating a set of ideas digitally, (digital
rhetoric) is broken down by Hocks into three elements:
The Audience
Stance, or How the Content Reaches
the Audience and the Different Ways the Audience Is or Is Not Allowed to
Interact With It
The purpose of the Audience Stance is to give the reader a
purpose. By making the reader feel important, the reader is more likely to stay
and engage with the information being presented. By giving options of charts
and visuals and chapters and scroll bars, the reader is giving multiple avenues
to pursue their consumption of the information. The control over how the
content is read is given to the reader, not the writer. It gives the reader a
sort of "choose your own adventure" sense of how they wish to go on
in their pursuit of knowledge.
Written when Wikipedia was in its infancy, this article couldn't
possible predict the degree of audience participation such a sprawling project would
come to promote. The audience is given total creative freedom of the website’s
content. User generated and user uploaded hyperlinks, visuals, and charts are
abound. Many a night has been spent just perusing through Wiki’s expansive
database of information as one article links to another which links to another
and so on and so forth. Wikipedia is the
prodigal son of audience participation in digital rhetoric.
"I have come back after seeing the world, father. And it is full of trolls"
And let’s not forget YouTube! Thought this article was
published a full two years before YouTube went live, the audience factor of
letting viewers tell stories in a purely visual design with little to no
written/verbal design to carry a point was revolutionary. Nowhere else was it
so easy and user friendly to spread images and video throughout cyberspace at
little to no complex effort on behalf of the audience.
Like, NO effort. At all.
Transparency,
or The Similarities Between the Physical
Thing and the Digital Approximation of the Thing
To allow an easier interface with the audience, digital presentation
of information closely resembles a physical presentation of a similar type of
information. Why do arrows work to convey the message of moving from one place
to another? Why does the notepad on an iPhone look like a physical legal pad? Why
do pages in an e-book still flip like real pages?
Consumers have trapped themselves in Catch-22s where they
want the digital approximation of the functionality to be easier and more
accessible than the physical functionality itself, while still being
recognizable - despite the fact that being recognizable may make it less
efficient and the elements making it recognizable are completely superfluous.
If Apple was to change designs of certain apps for
functionality, it would lose the nostalgic connection people feel to the
physical things the digital item is replicating. The goal of transparency seems
to be to erase the boundary in the consumer’s mind that differentiates a digital
approximation of the functionality with the real world item used to carry out
that particular functionality nondigitally.
Hybridity,
or The Multifaceted Marriage Between
Visual and Verbal Design
By offering more than one method of providing the audience
information, digital rhetoric gives way to a sensory overload of ways to enjoy
the information. Tying into the Audience Stance, multiple venues of interaction
and presentation convey a single message to the audience who then choose their
method of digesting the information.
"Writers now engage in what Porter calls
“internetworked writing”—writing that involves the intertwining of production,
interaction, and publication in the online classroom or professional workplace
as well as advocating for one’s online audiences." Everything is
interconnected to convey one solid batch of information to the audience seeking
it.
In conclusion, in teaching students digital rhetoric and all
its elements (Audience Stance, Transperancy, and Hybridity), students must also
be taught both critique and design. They must learn to critically analyze a
subject in terms of its past (critique) and its future potential (design) in
order to best speak the language of this digital rhetoric.
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